PS4
Ignore Suggested Limits: Off
DirectX Version: DirectX 11
Screen Type: Fullscreen
Resolution: 1920x1080
Aspect Ratio: 16:9
Refresh Ratio: 60Hz
Output Monitor: 1
FXAA: On
MSAA: ?
NVIDIA TXAA: ?
V-Sync: Half
Pause Game On Focus Loss: ?
Population Density: 80%
Population Variety: ?
Distance Scaling: 100%
Texture Quality: Very High
Shader Quality: High
Shadow Quality: High
Reflection Quality: High
Reflection MSAA: ?
Water Quality: High
Particles Quality: High
Grass Quality: Very High
Soft Shadows: Softer
Post FX: Ultra
Motion Blur Strenght: ?
In-Game Depth Of Field Effects: On
Anisotropic Filtering: X4
Ambient Occlusion: High
Tessellation: High
Long Shadows: ?
Long Shadows: ?
High Resolution Shadows: ?
High Detail Streaming While Flying: ?
Extended Distance Scaling: ?
Extended Shadows Distance: ?
Frame Scaling Mode: Off
XONE
Ignore Suggested Limits: Off
DirectX Version: DirectX 11
Screen Type: Fullscreen
Resolution: 1920x1080
Aspect Ratio: 16:9
Refresh Ratio: 60Hz
Output Monitor: 1
FXAA: On
MSAA: ?
NVIDIA TXAA: ?
V-Sync: Half
Pause Game On Focus Loss: ?
Population Density: 80%
Population Variety: ?
Distance Scaling: 100%
Texture Quality: Very High
Shader Quality: High
Shadow Quality: High
Reflection Quality: High
Reflection MSAA: ?
Water Quality: High
Particles Quality: High
Grass Quality: High
Soft Shadows: Softer
Post FX: Ultra
Motion Blur Strenght: ?
In-Game Depth Of Field Effects: On
Anisotropic Filtering: X4
Ambient Occlusion: High
Tessellation: High
Long Shadows: ?
High Resolution Shadows: ?
High Detail Streaming While Flying: ?
Extended Distance Scaling: ?
Extended Shadows Distance: ?
Frame Scaling Mode: Off
Source: Digital Foundry
Tags: Grand Theft Auto V Legacy, GTA V Legacy, Console Visuals to PC Games, Graphics Settings, Playstation 4, Xbox One
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