Tuesday, March 31, 2026

Naruto Shippuden: Ultimate Ninja Storm 4

 

PS4:

Vsync: ?
FXAA: On
MSAA: ?
Shadow Quality: High
Motion Blur: On
Glare: ?
Resolution: 1920x1080
Fullscreen: On
Frame Rate: 30 FPS

XONE: 

Vsync: ?
FXAA: On
MSAA: ?
Shadow Quality: ?
Motion Blur: On
Glare: ?
Resolution: 1920x1080
Fullscreen: On
Frame Rate: 30 FPS

Source: Digital Foundry

Tags: Naruto Shippuden Ultimate Ninja Storm 4, Console Visuals to PC Games, Graphics Settings, Playstation 4, Xbox One.

Sunday, March 29, 2026

Resident Evil 2 (2019) DX11 Console Visuals to PC

 

PS4

Graphics API: ?
Display Mode: Fullscreen
Resolution: 1920x1080
Rendering Mode: Normal
Image Quality: 100%
Refresh Rate: 60hz
Frame Rate: Variable (40s/50s FPS)
V-Sync: ?
Anti-aliasing: TAA
Texture Quality: ?
Texture Filter Quality: ?
Mesh Quality: ?
Shadow Quality: ?
Shadow Cache: ?
Contact Shadows: ?
Screen Space Reflections: On
Subsurface Scattering: ? 
Volumetric Lighting Quality: ?
Particle Lightining Quality: ?
Ambient Occlusion: SSAO
Bloom: ?
Lens Flare:? 
Motion Blur: On
Depth of Field: On
Lens distortion: ?
Noise: ? 

XONE 

Graphics API: ?
Display Mode: Fullscreen
Resolution: 1920x1080
Rendering Mode: Normal
Image Quality: 100%
Refresh Rate: 60hz
Frame Rate: Variable (Above 30/40 FPS)
V-Sync: ?
Anti-aliasing: TAA
Texture Quality: ?
Texture Filter Quality:
Mesh Quality: ?
Shadow Quality: ?
Shadow Cache: ?
Contact Shadows: ?
Screen Space Reflections: On
Subsurface Scattering: ? 
Volumetric Lighting Quality: ?
Particle Lightining Quality: ?
Ambient Occlusion: SSAO
Bloom: ?
Lens Flare: ? 
Motion Blur: On
Depth of Field: On
Lens distortion: ?
Noise: ?

PS4 Pro

Graphics API: ?
Display Mode: Fullscreen
Resolution: 2880x1620
Rendering Mode: Normal
Image Quality: 100%
Refresh Rate: 60hz
Frame Rate: 60
V-Sync: ?
Anti-aliasing: TAA
Texture Quality: ?
Texture Filter Quality:
Mesh Quality: ?
Shadow Quality: ?
Shadow Cache: ?
Contact Shadows: ?
Screen Space Reflections: On
Subsurface Scattering: ? 
Volumetric Lighting Quality: ?
Particle Lightining Quality: ?
Ambient Occlusion: SSAO
Bloom: ?
Lens Flare: ? 
Motion Blur: On
Depth of Field: On
Lens distortion: ? 
Noise: ?

XONE X

Graphics API: ?
Display Mode: Fullscreen
Resolution: 2880x1620
Rendering Mode: Normal
Image Quality: 100%
Refresh Rate: 60hz
Frame Rate: 60
V-Sync: ?
Anti-aliasing: TAA
Texture Quality: ? 
Texture Filter Quality: ?
Mesh Quality: ?
Shadow Quality: ?
Shadow Cache: ?
Contact Shadows: ?
Screen Space Reflections: On
Subsurface Scattering: ? 
Volumetric Lighting Quality: ?
Particle Lightining Quality: ?
Ambient Occlusion: SSAO
Bloom: ?
Lens Flare: ? 
Motion Blur: On
Depth of Field: On
Lens distortion: ?
Noise: ?

Sources: Digital Foundry

Tags: Resident Evil 2 (2019), Resident Evil 2 Remake, Console Visuals to PC Games, Graphics Settings, Playstation 4, Xbox One, Playstation 4 Pro, Xbox One X.

Monday, March 23, 2026

Resident Evil 7 Biohazard DX11 Console Visuals to PC

 

PS4:

Screen Resolution: 1920x1080
Refresh Rate: 60
Field of Vision: 80°
Framerate: 60
V-Sync: ?
Rendering Method: Normal
Resolution Scaling: 1
Texture Quality: ?
Texture Filtering: ?
Mesh Quality: ?
Anti-Aliasing: TAA+FXAA
Motion Blur: On
Effects Rendering: ?
Depth of Field: On
Shadow Quality: Very High
Dynamic Shadows: ?
Shadow Cache: ?
Ambient Occlusion: ?
Bloom: ?
Lens Flare: ?
Volumetric Lighting Quality: ?
Reflections: ?
Subsurface Scattering: ?
Chromatic Aberration: On
Color Space: BT. 709

XONE

Screen Resolution: 1920x1080
Refresh Rate: 60
Field of Vision: 80°
Framerate: 60
V-Sync: ?
Rendering Method: Normal
Resolution Scaling: 1
Texture Quality: ?
Texture Filtering: ?
Mesh Quality: ?
Anti-Aliasing: FXAA
Motion Blur: On
Effects Rendering: ?
Depth of Field: On
Shadow Quality: Very High
Dynamic Shadows: ?
Shadow Cache: ?
Ambient Occlusion: ?
Bloom: ?
Lens Flare: ?
Volumetric Lighting Quality: ?
Reflections: ?
Subsurface Scattering: ?
Chromatic Aberration: On
Color Space: BT. 709

PS4 Pro

Screen Resolution: 3200x1800
Refresh Rate: 60
Field of Vision: 80°
Framerate: 60
V-Sync: ?
Rendering Method: Normal
Resolution Scaling: 1
Texture Quality: Very High
Texture Filtering: Very High
Mesh Quality: Very High
Anti-Aliasing: TAA+FXAA
Motion Blur: On
Effects Rendering: High
Depth of Field: On
Shadow Quality: Very High
Dynamic Shadows: On
Shadows Cache: ?
Ambient Occlusion: HBAO+
Bloom: On
Lens Flare: On
Volumetric Lighting Quality: High
Reflections: On
Subsurface Scattering: On
Chromatic Aberration: On
Color Space: BT. 709

XONE X

Screen Resolution: 3840x2160
Refresh Rate: 60
Field of Vision: 80°
Framerate: 60
V-Sync: ?
Rendering Method: Normal
Resolution Scaling: 1
Texture Quality: Very High
Texture Filtering: Very High
Mesh Quality: ?
Anti-Aliasing: TAA+FXAA
Motion Blur: On
Effects Rendering: ?
Depth of Field: On
Shadow Quality: Very High
Dynamic Shadows: ?
Shadow Cache: ?
Ambient Occlusion: ?
Bloom: ?
Lens Flare: ?
Volumetric Lighting Quality: ?
Reflections: ?
Subsurface Scattering: ?
Chromatic Aberration: On
Color Space: BT. 709

Note: The maximum graphics settings on PC are equivalent to the PS4 Pro version, although the PC version looks slightly better. I also think it should be equivalent to the Xbox One X version, but I'm not sure.

Sources: Digital Foundry 1 and Digital Foundry 2

Tags: Resident Evil 7 Biohazard, Console Visuals to PC Games, Graphics Settings, Playstation 4, Xbox One.

Monday, November 17, 2025

Sleeping Dogs: Definitive Edition Console Visuals to PC

  

PS4:


Resolution: 1920x1080
Graphics Level: ?
Enable Quality Anti-Aliasing (AA): ?
Shadow Resolution: High
Shadow Filtering: ?
Screen Space Ambient Occlusion (SSAO): On
Enable V-Sync (Vertical Synchronization): On
Enable Quality Motion Blur: High
World Density: Very close to PC Extreme
FPS Limiter: 30
Low Resolution Buffers: ? 

XONE:

Resolution: 1920x1080
Graphics Level: ?
Enable Quality Anti-Aliasing (AA): ?
Shadow Resolution: High
Shadow Filtering: ?
Screen Space Ambient Occlusion (SSAO): On
Enable V-Sync (Vertical Synchronization): On
Enable Quality Motion Blur: High
World Density: Very close to PC Extreme
FPS Limiter: 30
Low Resolution Buffers: ? 

Note: The console versions have SSAO enabled, but it's not known for sure which configuration is closest to the console version.


Tags: Sleeping Dogs: Definitive Edition, Console Visuals to PC Games, Graphics Settings, Playstation 4, Xbox One.

Sunday, November 16, 2025

Tekken 7 Console Visuals to PC

 

PS4:


Screen Mode: Fullscreen
Resolution: 1536x864
V-Sync (Vertical Synchronization): ?
Measure/Display FPS: Off
Rendering Quality Preset: Custom
Rendering Scale: 100%
Anti-Aliasing (AA): High
Shadow Settings: Ultra
Texture Quality: Ultra
Effect Quality: ?
Post-Processing Quality: ?
Dynamic Adjustment: On

PS4 Pro:

Screen Mode: Fullscreen
Resolution: 1920x1080
V-Sync (Vertical Synchronization): ?
Measure/Display FPS: Off
Rendering Quality Preset: Custom
Rendering Scale: 100%
Anti-Aliasing (AA): High
Shadow Settings: Ultra
Texture Quality: Ultra
Effect Quality: ?
Post-Processing Quality: High
Dynamic Adjustment: On

XONE:

Screen Mode: Fullscreen
Resolution: 1280x720
V-Sync (Vertical Synchronization): On
Measure/Display FPS: Off
Rendering Quality Preset: Custom
Rendering Scale: 100%
Anti-Aliasing (AA): High
Shadow Settings: Ultra
Texture Quality: Ultra
Effect Quality: ?
Post-Processing Quality: ?
Dynamic Adjustment: On


Tags: Tekken 7, Console Visuals to PC Games, Graphics Settings, Playstation 4, Playstation 4 Pro, Xbox One.

Sunday, September 21, 2025

Resident Evil Revelations 2 Console Visuals to PC


PS4:


Screen Resolution: 1920x1080
Display Mode: Fullscreen
Scanlines: 60.00 Hz
V-Sync (Vertical Synchronization): ?
Frame Rate: 60 FPS
Anti-Aliasing (AA): FX-AA
Motion Blur: ?
Shadow: High
Textures: Highest
HDR Precision: High
Effect Generation: High

XONE:

Screen Resolution: 1920x1080
Display Mode: Fullscreen
Scanlines: 60.00 Hz
V-Sync (Vertical Synchronization): ?
Frame Rate: 60 FPS
Anti-Aliasing (AA): FX-AA
Motion Blur: ?
Shadow: High
Textures: Highest
HDR Precision: High
Effect Generation: High

SWITCH:

Screen Resolution: 1920x1080 Docked and 1280x720 Portable
Display Mode: Fullscreen
Scanlines: 60.00 Hz
V-Sync (Vertical Synchronization): ?
Frame Rate: Variable 60 FPS
Anti-Aliasing (AA): Off
Motion Blur: ?
Shadow: High
Textures: Highest
HDR Precision: High
Effect Generation: High

X360:

Screen Resolution: 1280x720
Display Mode: Fullscreen
Scanlines: 60.00 Hz
V-Sync (Vertical Synchronization): ?
Frame Rate: 30 FPS
Anti-Aliasing (AA): ?
Motion Blur: ?
Shadow: ?
Textures: ?
HDR Precision: ?
Effect Generation: ?

PS3:

Screen Resolution: 1280x720
Display Mode: Fullscreen
Scanlines: 60.00 Hz
V-Sync (Vertical Synchronization): ?
Frame Rate: 30 FPS
Anti-Aliasing (AA): ?
Motion Blur: ?
Shadow: ?
Textures: ?
HDR Precision: ?
Effect Generation: ?

PS Vita:

Screen Resolution: 960x544
Display Mode: Fullscreen
Scanlines: 60.00 Hz
V-Sync (Vertical Synchronization): ?
Frame Rate: Terrible, below 30 FPS
Anti-Aliasing (AA): ?
Motion Blur: ?
Shadow: ?
Textures: ?
HDR Precision: ?
Effect Generation: ?

Note: If you want graphics similar to the PS Vita version, you should set the game's graphics to Low. However, it has not been tested whether the Low graphics are worse or even better than the PS Vita version.

Source: Digital Foundry, Digital Foundry 2 and M Pro Channel

Tags: Resident Evil Revelations 2, Console Visuals to PC Games, Graphics Settings, Playstation 4, Playstation 3, Playstation Vita, Xbox One, Xbox 360, Nintendo Switch.

Resident Evil 6 Console Visuals to PC


PS3:


Screen Resolution: 1280x720
Full-Screen: On
Display Frequency: 60Hz
Vertical Sync. (V-Sync): ?
Frames Rate: 30 fps
Anti-Aliasing: On
Motion Blur: Off
Shadow Quality: ?
Texture Quality: ?
Screen Quality: ?

X360:

Screen Resolution: 1280x720
Full-Screen: On
Display Frequency: 60Hz
Vertical Sync. (V-Sync): ?
Frames Rate: 30 fps
Anti-Aliasing: On
Motion Blur: Off
Shadow Quality: ?
Texture Quality: ?
Screen Quality: ?

PS4:

Screen Resolution: 1920x1080
Full-Screen: On
Display Frequency: 60Hz
Vertical Sync. (V-Sync): ?
Frames Rate: 60 fps
Anti-Aliasing: On
Motion Blur: ?
Shadow Quality: High
Texture Quality: High
Screen Quality: High

XONE:

Screen Resolution: 1920x1080
Full-Screen: On
Display Frequency: 60Hz
Vertical Sync. (V-Sync): ?
Frames Rate: 60 fps
Anti-Aliasing: On
Motion Blur: ?
Shadow Quality: High
Texture Quality: High
Screen Quality: High

SWITCH:

Screen Resolution: 1920x1080 Docked and 1280x720 Portable
Full-Screen: On
Display Frequency: 60Hz
Vertical Sync. (V-Sync): ?
Frames Rate: Variable (30-35 FPS)
Anti-Aliasing: On
Motion Blur: Off
Shadow Quality: High
Texture Quality: ?
Screen Quality: ?

Note: The camera FOV, FOV when aiming and Position when aiming default settings in the PS3/Xbox 360 versions is: 0, 0, 0. And the PS4/Xbox One/Switch default settings is: 15, 15, 5. 


Tags: Resident Evil 6, Console Visuals to PC Games, Graphics Settings, Playstation 4, Playstation 3, Xbox One, Xbox 360, Nintendo Switch.